<template>
  <div class="app-container">
    <!-- <el-form :model="queryParams" ref="queryRef" :inline="true" v-show="showSearch" label-width="68px">
      <el-form-item label="游戏ID" prop="gameId">
        <el-input
          v-model="queryParams.gameId"
          placeholder="请输入游戏ID"
          clearable
          @keyup.enter="handleQuery"
        />
      </el-form-item>
      <el-form-item label="资源路径" prop="resource">
        <el-input
          v-model="queryParams.resource"
          placeholder="请输入资源路径"
          clearable
          @keyup.enter="handleQuery"
        />
      </el-form-item>
      <el-form-item label="文件大小" prop="size">
        <el-input
          v-model="queryParams.size"
          placeholder="请输入文件大小"
          clearable
          @keyup.enter="handleQuery"
        />
      </el-form-item>
      <el-form-item>
        <el-button type="primary" icon="Search" @click="handleQuery">搜索</el-button>
        <el-button icon="Refresh" @click="resetQuery">重置</el-button>
      </el-form-item>
    </el-form> -->

    <el-row :gutter="10" class="mb8">
      <el-col :span="1.5">
        <el-button type="primary" plain icon="Plus" @click="handleAdd"
          v-hasPermi="['business:gameResource:add']">新增</el-button>
      </el-col>
      <!-- <el-col :span="1.5">
        <el-button
          type="success"
          plain
          icon="Edit"
          :disabled="single"
          @click="handleUpdate"
          v-hasPermi="['business:gameResource:edit']"
        >修改</el-button>
      </el-col> -->
      <el-col :span="1.5">
        <el-button type="danger" plain icon="Delete" :disabled="multiple" @click="handleDelete"
          v-hasPermi="['business:gameResource:remove']">删除</el-button>
      </el-col>
      <!-- <el-col :span="1.5">
        <el-button
          type="warning"
          plain
          icon="Download"
          @click="handleExport"
          v-hasPermi="['business:gameResource:export']"
        >导出</el-button>
      </el-col> -->
      <right-toolbar v-model:showSearch="showSearch" @queryTable="getList"></right-toolbar>
    </el-row>

    <el-table v-loading="loading" :data="gameResourceList" @selection-change="handleSelectionChange">
      <el-table-column type="selection" width="55" align="center" />
      <el-table-column label="游戏ID" align="center" prop="gameId" />
      <el-table-column label="资源路径" align="center" prop="resource" />
      <el-table-column label="文件大小" align="center" prop="size" />
      <el-table-column label="创建时间" align="center" prop="createTime" />
      
      <el-table-column label="操作" align="center" class-name="small-padding fixed-width">
        <template #default="scope">
          <!-- <el-button link type="primary" icon="Edit" @click="handleUpdate(scope.row)"
            v-hasPermi="['business:gameResource:edit']">修改</el-button> -->
          <el-button link type="primary" icon="Delete" @click="handleDelete(scope.row)"
            v-hasPermi="['business:gameResource:remove']">删除</el-button>
        </template>
      </el-table-column>
    </el-table>

    <pagination v-show="total > 0" :total="total" v-model:page="queryParams.pageNum"
      v-model:limit="queryParams.pageSize" @pagination="getList" />

    <!-- 添加或修改游戏资源对话框 -->
    <el-dialog :title="title" v-model="open" width="500px" append-to-body>
      <uploadZip :gameId="gameId" @update:modelValue="updateModelValue"/>
    </el-dialog>


  </div>
</template>

<script setup name="GameResource">
import { UploadFilled } from '@element-plus/icons-vue'
import { listGameResource, getGameResource, delGameResource, addGameResource, updateGameResource } from "@/api/business/gameResource";
import uploadZip from '@/components/uploadZip/index';
const { proxy } = getCurrentInstance();
const route = useRoute();
// 获取路径参数
const gameResourceList = ref([]);
const open = ref(false);
const buttonLoading = ref(false);
const loading = ref(true);
const showSearch = ref(true);
const ids = ref([]);
const single = ref(true);
const multiple = ref(true);
const total = ref(0);
const title = ref("");
const gameId = ref('')
const data = reactive({
  form: {},
  queryParams: {
    pageNum: 1,
    pageSize: 10,
    gameId: undefined,
    resource: undefined,
    size: undefined,
  },
  rules: {
    id: [
      { required: true, message: "不能为空", trigger: "blur" }
    ],
    gameId: [
      { required: true, message: "游戏ID不能为空", trigger: "blur" }
    ],
    resource: [
      { required: true, message: "资源路径不能为空", trigger: "blur" }
    ],
    size: [
      { required: true, message: "文件大小不能为空", trigger: "blur" }
    ],
  }
});

const { queryParams, form, rules } = toRefs(data);

const id = route.query.gameId;
gameId.value = id
console.log(gameId.value)

function updateModelValue(e){
  getList()
  open.value = false
}
/** 查询游戏资源列表 */
function getList() {
  loading.value = true;
  queryParams.value.gameId = gameId.value
  listGameResource(queryParams.value).then(response => {
    gameResourceList.value = response.rows;
    total.value = response.total;
    loading.value = false;
  });
}

// 取消按钮
function cancel() {
  open.value = false;
  reset();
}

// 表单重置
function reset() {
  form.value = {
    id: null,
    gameId: null,
    resource: null,
    size: null,
    createTime: null,
    updateTime: null,
    createBy: null,
    updateBy: null
  };
  proxy.resetForm("gameResourceRef");
}

/** 搜索按钮操作 */
function handleQuery() {
  queryParams.value.pageNum = 1;
  getList();
}

/** 重置按钮操作 */
function resetQuery() {
  proxy.resetForm("queryRef");
  handleQuery();
}

// 多选框选中数据
function handleSelectionChange(selection) {
  ids.value = selection.map(item => item.id);
  single.value = selection.length != 1;
  multiple.value = !selection.length;
}

/** 新增按钮操作 */
function handleAdd() {
  reset();
  open.value = true;
  title.value = "添加游戏资源";
}

/** 修改按钮操作 */
function handleUpdate(row) {
  loading.value = true
  reset();
  const _id = row.id || ids.value
  getGameResource(_id).then(response => {
    loading.value = false;
    form.value = response.data;
    open.value = true;
    title.value = "修改游戏资源";
  });
}

/** 提交按钮 */
function submitForm() {
  proxy.$refs["gameResourceRef"].validate(valid => {
    if (valid) {
      buttonLoading.value = true;
      if (form.value.id != null) {
        updateGameResource(form.value).then(response => {
          proxy.$modal.msgSuccess("修改成功");
          open.value = false;
          getList();
        }).finally(() => {
          buttonLoading.value = false;
        });
      } else {
        addGameResource(form.value).then(response => {
          proxy.$modal.msgSuccess("新增成功");
          open.value = false;
          getList();
        }).finally(() => {
          buttonLoading.value = false;
        });
      }
    }
  });
}

/** 删除按钮操作 */
function handleDelete(row) {
  const _ids = row.id || ids.value;
  proxy.$modal.confirm('是否确认删除游戏资源编号为"' + _ids + '"的数据项？').then(function () {
    loading.value = true;
    return delGameResource(_ids);
  }).then(() => {
    loading.value = true;
    getList();
    proxy.$modal.msgSuccess("删除成功");
  }).catch(() => {
  }).finally(() => {
    loading.value = false;
  });
}

/** 导出按钮操作 */
function handleExport() {
  proxy.download('business/gameResource/export', {
    ...queryParams.value
  }, `gameResource_${new Date().getTime()}.xlsx`)
}

getList();
</script>
